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Thursday, July 22, 2010

Cube Core Walkthrough

written 22nd jul 2010.

Cube Core Walkthru.


You can play this game one of 2 ways.
Way 1) The way is was intended, finding stuff by luck or skill.
Way 2) The cheaty way, using the TAB key.
Either way works ;-)

Main Room, Panels View:-
Not a very useful view right now so we'll come back to it. Instead turn right to

Main Room, Chair View:-
Turn on the light by pulling the chord & move the cushion by clicking it to get code 9431. Right now theres nothing else we can do in this room so go right and click the middle panel to reveal a weird machine, click the middle arrow to get that shrinking feeling. Click to the left or right of the white section to see

Main Room, Cube Shrunk View:-
Click the hole then the ladder to see

4 Red Doors Room:-
Enter the far left room to see

DNA Analyser Room:-
Drag your only object in inventory to the analyser, press the green button & wait for the printout. Take the printout & if the room went green you can leave.

4 Red Doors Room:-
Its not worth going into the 2nd room yet so enter room 3 to see

DNA Combiner Room:-
Click the printout and note the figures for how to make a Mog-rat, 50% Adenocytosine, 30% Thymoadenine & 20% Guanothymine. Once those numbers are noted down click the printout to get rid of it and look at the machine with its A, G & T buttons. We'll we just saw 3 things that started with those letters so lefts see if we can make it here. Click button A 5 times, button G twice and button T 3 times. You'll know it worked if a new lifeform grows. So grab him. If the walls went green you can leave now.

4 Red Doors Room:-
Its STILL not worth going into the 2nd room yet so we'll visit room 4 on the far right to see

Combination Room:-
Well we got a 4 digit combination outside from the chair so lets enter 9431 into the machine and press the green button which gets you a knife. We can't use it in here (or room 2) so go back 4 times until you see the wierd machine again so click the middle arrow to grow. Click either side of the white panel to return to

Main Room, Panels View:-
Go right to

Main Room, Chair View:-
Click to the top right of the chair to go behind it & use the knife there which gets you a depleted power core. Click to the left of the chair, left again then shrink yourself again and make your way back to

4 Red Doors Room:-
Now its time to enter room 2.

Weird pipes room:-
Each pipe must touch another pipe so join them up by clicking them, drag the live mog-rat into the left hold and click the red button on the right side & drag your depleted power core into it then click the red button to close the iris. Click the green button to send the Mog-rat through the tube maze and note the clue about a 4 digit number which when the power core is charged you should see is 5151 (made by the pipes and the display bar), Click the red button and click the blue circle to get your charged power core. If the room turned green you can leave back to the

4 Red Doors Room:-
As the only room unfinished is room 4 its back there to see

Combination Room:-
Where we can enter the code we just got from the Weird pipes room which was 5151, pressing the green button gives us a yellow wheel. Drag that to the top square and you get another code which is 8632, entering that gives you a green wheel which you drag to the middle square giving you another code which is 7495.
Entering that gives you a blue wheel which you drag to the bottom square revealing the final code as 6287. Entering that gives you a remote control, if the walls turned green you are done here so go back 4 times and click the arrow to grow and see the

Main Room, Panels View:-
Click either side of the white panel and go right twice to see

Main Room, Cube View:-
Click the remote then click the V symbol to open the iris, drag the charged power onto the iris to insert it and click the V symbol again. Click the 0 symbol and wait for the key. Take the key and turn right to see

Main Room, Door View:-
Drag the key to the door, click the handle, click the opening and you are out!

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